Bellingham heights Improvements v3.1 1.37+ Mod

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Bellingham heights Improvements v3.1 1.37+ Mod

Changelog v3.1
– Parking spot near one of house in Middle Fork Valley town has added
(for roleplay situations with using non-truck modded vehicles)
– Some small polishing edits.

Changelog v3.0
-Continuing of Mosquito Lake Rd. down to South – South-West to connect it with WA-9 Rd.
-Rest Area and view point from the hill on my small town “Middle Fork Valley” near Mosquito Lake Rd.
-Continuing of WA-9 rd. up to North
-Adding a little piece of WA-542 Rd.
-Adding of scenery town Deming
-Improving scenery town Wickersham (rail road has been added)
-Some small improvements in road signs and road marking.
-Small updates to correct some bugs and mistakes on the map.

Changelog v2.0
– New WA-9 Road from Van Zandt to WA-20.
– Also some new roads near Bellingham, near WA-20.
– Some more road sign improvements on WA-20 near I-5 and on SCS’s road which has unhidden in the mod.
– Improvements on default SCS’s landscapes for better looking from WA-9 and other new roads.

Here is short description of what has been done:
– New semi-fake town “Middle Fork Valley”
– Some part of “Mosquito Lake road” near Middle Fork Nooksack river.
– A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
– Road signs edited near Everett, WA (“Darwing” writings on road navigation signs changed to “Boeing” ones)
– The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
– Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

Work 1.36, 1.37, 1.38


Credits: n1cky1992
1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 5.00 out of 5)
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